Everything we have is going into one game.
Mikro Pixel Studios makes games. Right now we're deep in the stretch nobody puts in a trailer. What's below is a blockout — the grey boxes a level is built from before it looks like anything. It's the most honest thing we can show you today. Drag it around.
- scene
- untitled_01
- objects
- 0
- materials
- 0
- build
- blockout
- res
- —
Where things stand
- The team
- Small on purpose. Everyone here is full time on the same thing, which is the only way a team this size finishes anything.
- The game
- One project, in production. We'll say what it is when we're sure we can finish it — not a week earlier.
- The date
- No date yet, and we'd rather tell you that than invent one. When it exists, it lands here before anywhere else.
- This page
- Deliberately thin. It fills out as the game does — screens, then a name, then a date, in roughly that order.
Be first to see it
We're impatient to show you. Just not impatient enough to show you early. One email when there's something real — nothing else, ever.
Or write to us directly at support@mikropixelstudios.com.